gamedesign – My DMA blog ../../../../maiert Just another DMA Sites site Tue, 15 Mar 2022 16:32:02 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.4 DMA 201 Project 3-Trevor Maier ../../../2019/11/08/dma-201-project-3-trevor-maier/ ../../../2019/11/08/dma-201-project-3-trevor-maier/#respond Fri, 08 Nov 2019 02:31:12 +0000 https://comdma.com/maiert/?p=19 Continue reading "DMA 201 Project 3-Trevor Maier"

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For Project 3, we worked on game design. Our goal was to create a maze game.

For the majority of this, it wan not easy. I often got lost and fell behind, but I learned many great things that I could use if I wanted to continue with game design. I learned how to run Unity, which I could use to create games in the future. I learned how to make a terrain, put mountains with a landscape on it, and create a path for the player to follow. I also learned how to include a pink coin as an objective for the player to get at the end of the maze. I put in particle system so after you receive the coin, it goes off, along with a chime. I can use all of the information I learned for future games.

The most challenging thing for me was probably figuring out how to get the character to pick up the coin and set off the particle system and chime. I figured this out by checking the “Is Trigger” box in the PickupPrototype section after putting all of the chimes and particles in the right spot.

Below are a few images of the game.

The game is a simple maze, but it does its job of being a maze. One way my game could be improved would be if I took more time to make the mountains look more appeasing. They are just kind of there, I’m sure there’s a way, I just haven’t figured it out yet. One thing that inspired me was the game “Uncharted: Drake’s Fortune.” This game had many cliffs and mountains that I was reminded of when I was creating mine. although there is no similarity between the mountains in my game and “Uncharted,” the mountains in “Uncharted” inspired me to make grand mountains.

I think the professor can improve this assignment if we gave ourselves characters that we made, like a pawn. This would just give each game even more originality.

Overall I really enjoyed this project and am looking forward to seeing what I can do with game design.

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