
After using Blender haphazardly about a year ago, it was fun to come back and learn new skills in making 3D objects in the program, such as extending the cylinder that I was using and scaling its components.
I thought it was easy to recognize the 3D view controls, in addition to repositioning the camera. I’ve used similar programs to Blender that have many familiar controls.
I knew I’d try and modify individual points of the shapes to provide some added style, but I found that it was more pointlessly time-consuming, so I decided to leave that for another time when I didn’t have a deadline.
I look forward to using this kind of 3D modeling to create models of my own for various programs that I develop. Most likely, I’d be creating this kind of model for chess games, but I suppose it would be nice to see fancy chess pieces strewn among collections of knick-knacks.
The Exercise 6 video was a great help. I’m thankful to know that we can still receive instruction like this in such a difficult time.