Game Design-Unity

This process was very frustrating because the software reminded me of animation software, which I despise. That being said, I enjoyed painting the landscape and testing the game. I learned that although it is frustrating to lose all of your progress, it can be a good learning experience to redo all of the work that you lost. I also learned how and when to come into the lab when we don’t have class, which is something that I will most likely be doing a lot in the future. I liked how my landscape came out in both shapes and colors; however, I could improve on the water by making it look and act more realistic. I got the inspiration for my coloring of the landscape from Candyland and things similar to that game. I got the idea for the color of the lighting from a particularly beautiful sunset that happened last week.

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