dma212 ../../../../zxtheproto The collegiate homepage of Ryan A. Clark. Tue, 12 Apr 2022 16:30:16 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.4 Project 4 – Mapmaking ../../../2020/05/06/project-4-final-project-mapmaking/ ../../../2020/05/06/project-4-final-project-mapmaking/#respond Wed, 06 May 2020 03:41:53 +0000 https://comdma.com/zxtheproto/?p=116 Edit: The final version, in comparison:

The write-up below was done for a 2D graphics class, originally featuring a much earlier version of the design. It exists here for posterity.

The title banner will feature a bit more of a curved over appearance of depth, as you can see from the rough mock-up. The general lines of the streets will feature a sort of depth effect as seen there, giving them a sort of look of floating in front of the rest of the document. This will be true of all elements in this design, including the compass, which will be in the lower left corner of the image with a serif typeface using stencil-like cuts between the serifs of the letters. (I’m not sure of the exact way to word this, but it’s common in a lot of modern serif fonts.) The top of the compass will be accentuated with a fleur de lis design.

Underneath the banner will be a tree pattern which comes underneath the title banner and up to near the edge of the lake. I’m still going to experiment some with fonts for the street names, but I’m thinking an uppercase sans serif. I might back down on that and go with a serif font if it conflicts with the design, though; we’ll see how legible it is once the final design comes together.

In addition, the legend will go in the bottom center of the design, in the empty area where the street runs across. I’ll put more trees in that area, with a square box going across.

The biggest things going forward are cleaning up some rough edges – most notably on the lakeside – and adding the street names, as well as the aforementioned tree elements which will be added to many clear areas of the design.

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Carton Design (WIP) ../../../2020/04/17/carton-design-wip/ ../../../2020/04/17/carton-design-wip/#respond Fri, 17 Apr 2020 02:56:09 +0000 https://comdma.com/zxtheproto/?p=111

The background on each side of the carton are designed using a custom 60’s inspired pattern. The front of the packaging will feature a pie slice with a retro-inspired crosshatch, and a title in the same font as the custom oat creamer logo reading “APPLE PIE SPICE”.

However, I was having some notable scaling issues with the graphic – when it’s reduced in size, for some reason it gets strange artifacts. Here’s a demonstration to show what I mean:

Top: the normal image. Bottom: the image with scaling errors.

If anyone knows how to fix this, let me know. The blue box on the back of the container will have a product description, as well as another image in the lower corner to reiterate the general theme.

The first side panel will feature the circular designs accompanied by either a white or black stripe, off of which will be similar text blurbs to the official product describing its individual aspects. I don’t think I’ll use the hemp cream one – that seems like a bizarre thing to advertise putting in your oat milk – but I’ll put the “plant-based” aspect on the front cover as the third circle.

Finally, the last side will feature nutrition and ingredient info. Again, similar to the official package, though I’ll likely do some tweaks to it for legibility on the sharply-detailed background. I’m also considering expanding the points on the design up into the edges of the box – again, opinions are appreciated on that.

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Lab 5 – Curved Logic with the Pen Tool ../../../2020/02/21/lab-5-curved-logic-with-the-pen-tool/ ../../../2020/02/21/lab-5-curved-logic-with-the-pen-tool/#respond Fri, 21 Feb 2020 01:09:02 +0000 https://comdma.com/zxtheproto/?p=105 Here’s the results of my work with this file. The pen tool has a lot of precision capabilities, but that precision means it specializes in small, geometric shapes. This, however, makes the tool especially good for logos, and a key in making recognizable iconography when scaling for a large display may be a factor in its usage.

The line drawings, filled in using the pen tool.
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Project 1: Some images of mine ../../../2020/02/06/important-photos/ ../../../2020/02/06/important-photos/#respond Thu, 06 Feb 2020 22:50:14 +0000 https://comdma.com/zxtheproto/?p=51
I’ve always been quite into tech, and this might be the coolest gadget I own. It’s the GPD Win, and it’s basically a fully-featured PC in about the form factor of a Nintendo DS.
Of course, my love has always been for retro tech, and getting it working in the modern day. This is a modern, hyper-accurate Sega Genesis system released in 2019, which connects directly to a 1990s add-on and interacts flawlessly.
I’m also quite into arcade games and pinball, visiting the ReplayFX gaming festival on a yearly basis.
I even own an arcade cabinet myself – a WarGods cabinet converted for MAME – and a pinball machine, Williams Sorcerer.
Like my brother, Calvin, I’m also quite a foodie. Here’s a recipe I made for a Ramen Egg Drop Soup.
My mom introduced me to this, though. It’s a dark chocolate cinnamon mocha, and probably one of my favorite coffee drinks.
That being said, I’m a soda junkie myself. Here’s a frosty mug of Hank’s Root Beer, which is referred to by many as the best root beer ever made.
I’ve even tried New Coke! (Spoiler alert: it’s like regular Coke, but sweeter.)
Recently, over the last few years, I’ve been getting into film restoration. This is a frame of a Barney Google short film, the sound of which has been lost and the video of which only survives through these rare home video prints.
I’ve also worked extensively on the films of Richard Williams, an animator who passed away late last year. He was responsible for the animation in the film “Who Framed Roger Rabbit?”. This is a frame from one of his short films, “The Little Island”.
My own artwork tends to be more sci-fi oriented. Take this pencil and pen sketch, “Voight, Queen of Earth”.
Many of these pieces take place in the same universe, based on a game I started developing years ago.
That sign, for instance, refers to OPAL, a colony in the 25th century. It’s where most of the story for the game takes place.
Sometimes, though, these pieces are just for fun. Take Mr. Montana here, who was my attempt at an Indiana Jones-type character.
I’ve also dabbled a bit with painting, like with this cute fox.
Speaking of cute, whenever I’m not working on a project, I’m snuggling up somewhere with my pet cat Logan. He’s an adorable little buddy – and always getting into trouble.

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2D Graphics: Getting Down to Basics ../../../2020/01/30/2d-graphics-getting-down-to-basics/ ../../../2020/01/30/2d-graphics-getting-down-to-basics/#respond Thu, 30 Jan 2020 23:18:41 +0000 https://comdma.com/zxtheproto/?p=34 When it comes down to it, knowing Photoshop is knowing what to do with your images. Here’s a few basic observations to start off the class with:

1. Different cameras produce different results.

If you take two photos with different devices of the same image, you would initially expect that you would find the images to be for the most part identical.

However, that simply isn’t the case. Different cameras have different strengths and weaknesses, and working with each is an important piece of the puzzle. For instance, my parent’s wonderful Canon DSLR looks great in majestic, outdoor vistas, but under low light conditions, its colors look yellow and unrealistic, characteristics which might have to be tuned in a photo editor before using the image professionally.

In comparison, the image has far more blotchy grain on the iPhone 6, which leads its images to look more smeary as a result. This is caused by multiple issues – most notably, the iPhone camera has some significant post processing done to all images taken on the device. It also doesn’t feature the same adjustment abilities as the Canon camera, with a flatter lens which lacks the ability to do the kind of depth-of-field tricks you can with the Canon.

2. Work as close to the source as you can.

The two images were set up to match one another as closely as possible in the original aspect ratio. Left: Copy paper print of the original image. Right: original image.

The idea of generational loss might sound like an old problem – in an era of digital things, it seems so easy to just download a copy of something and have a lossless duplicate of the future. But even with all of the technology we have today, there is often still a difficulty in finding the highest quality sources for a project.

Certain images, however, will have minimal losses when scanned. Generally, image objects (read: text or art documents) will not lose significant fidelity if scanned under optimal conditions, as their contents are essentially put together in lines or curves.

Also, be aware that a damaged image will be harder to recover information from, as it will require more work to get it in a completed state. Magazine images are notoriously riddled with these issues, requiring heavy processing to look decent in a digital format. (To name a few processes: descreening, despeckling, crease/damage/dust removal, color correction, noise reduction, and (in the case of extensive damage) segment perspective warp and correction. Here’s an example of almost all these issues in this 80’s aestheticized Sears catalog:

Raw image, scanned with an Epson Perfection scanner.

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