- I learned a lot about using unity in this project. I have never done anything in the game design field so it was very interesting for me.
- The easiest thing was probably the terrain alterations. It was very enjoyable to see how intuitive the program was!
- The most challenging thing was navigating unity as a whole. With the license issues and saving things, there were a couple of times I feared losing my entire project.
- My submission could be a little bit clean with the terrain alterations. Sometimes I got a little too happy almost and just did too many random alterations.
- Maybe just have more clean-cut methods for navigating unity.
- I think I could take some things I learned about how important file management and understanding are.
- I thought a lot about golf games I had played online in the past since the terrain alteration reminded me of a golf course!
